---------==============--------- Part of the NeoTF map series ---------==============--------- Turning Point - Capture the Flag Objective: Enter the enemy Base and make your way to their Flag. Grab it and bring it back to your capture point. Scoring: 10 points per Capture. Other Notes: o Flag carriers drop the Flag when they die. o Dropped flags return to their Base after 60 seconds. o The tunnel that links the two bases is detpackable at both ends. o The windows to either side of the balcony are almost one-way, but not quite. o An engineer can flip the switches on the back of the reactors to turn them on/off. o The lasers inside the flag rooms are controlled by the corresponding team's generator. o The sabotage rooms opposite the flag room can be very valuable... o An enemy Medic in a sabotage room can infect the enemy teams health supply to the respawn room. o An enemy HWGuy in a sabotage room can turn off the ammunition replicators and cut off the enemy ammo supply. o A friendly Medic/HWGuy can restore the effects to normal at any time.